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	<title>Luin&#039;s Blog &#187; 设计&amp;美术</title>
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	<description>A long river</description>
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		<title>新版bianchengla的改版</title>
		<link>http://luinlee.com/246/bianchengla/</link>
		<comments>http://luinlee.com/246/bianchengla/#comments</comments>
		<pubDate>Mon, 28 Dec 2009 11:13:26 +0000</pubDate>
		<dc:creator>Luin</dc:creator>
				<category><![CDATA[Web设计]]></category>
		<category><![CDATA[设计&美术]]></category>
		<category><![CDATA[闲言碎语]]></category>
		<category><![CDATA[CSS]]></category>

		<guid isPermaLink="false">http://luinlee.com/?p=246</guid>
		<description><![CDATA[前几天根据刘逸尘学长的设计图写出了新版编程啦(http://www.bianchengla.com)的内页，第一次切分比较复杂的设计图感觉自己以前写页面时画的设计图实在是很简单，原来自己可以切出来更复杂的嘿嘿~~ 出于保持页面效果考虑还是用了英文，保证了页面的视觉效果(律动感?也许吧)。然后普遍的使用了id而不是class，因为自己一直觉得页面唯一的元素用class很别扭，就像&#60;div class=&#8221;wrap&#8221;&#62;&#60;/div&#62;或是&#60;div id=&#8221;postTitle&#8221;&#62;&#60;/div&#62;一样，不过写出来后感觉CSS很乱，写得也很累，然后发给刘魁梁学长。他回传了一份修改后的页面： 他用中文代替了英文，而且将id换成了class，初看觉得别扭，但是CSS代码却简单了很多，看来是自己误用了，id应该对应js的调用。然后class命名得也比我的清晰很多，嘿嘿学到不少~ 然后依旧纠结于Logo究竟算内容层面还是样式层面，姑且写成&#60;div class=&#8221;logo&#8221;&#62;&#60;span&#62;编程啦&#60;/span&#62;&#60;/div&#62;( .logo span:{ display: none; } ) 刚刚从北航未来花园BT站下载了计算机图书大全和北航课程资料，然后新东方的日语教学视频一直没有种子，等啊等啊~~]]></description>
			<content:encoded><![CDATA[<p>前几天根据刘逸尘学长的设计图写出了新版编程啦(http://<a href="http://www.bianchengla.com">www.bianchengla.com</a>)的内页，第一次切分比较复杂的设计图感觉自己以前写页面时画的设计图实在是很简单，原来自己可以切出来更复杂的嘿嘿~~</p>
<div id="attachment_247" class="wp-caption alignnone" style="width: 310px"><a class="highslide img_1" href="http://luinlee.com/wp-content/uploads/2009/12/lzh.png" onclick="return hs.expand(this)"><img class="size-medium wp-image-247" title="我写的页面" src="http://luinlee.com/wp-content/uploads/2009/12/lzh-300x192.png" alt="" width="300" height="192" /></a><p class="wp-caption-text">我写的页面</p></div>
<p>出于保持页面效果考虑还是用了英文，保证了页面的视觉效果(律动感?也许吧)。然后普遍的使用了id而不是class，因为自己一直觉得页面唯一的元素用class很别扭，就像&lt;div class=&#8221;wrap&#8221;&gt;&lt;/div&gt;或是&lt;div id=&#8221;postTitle&#8221;&gt;&lt;/div&gt;一样，不过写出来后感觉CSS很乱，写得也很累，然后发给刘魁梁学长。他回传了一份修改后的页面：</p>
<div id="attachment_248" class="wp-caption alignnone" style="width: 310px"><a class="highslide img_2" href="http://luinlee.com/wp-content/uploads/2009/12/lkl.png" onclick="return hs.expand(this)"><img class="size-medium wp-image-248" title="学长改后的页面" src="http://luinlee.com/wp-content/uploads/2009/12/lkl-300x192.png" alt="学长改后的页面" width="300" height="192" /></a><p class="wp-caption-text">学长改后的页面</p></div>
<p>他用中文代替了英文，而且将id换成了class，初看觉得别扭，但是CSS代码却简单了很多，看来是自己误用了，id应该对应js的调用。然后class命名得也比我的清晰很多，嘿嘿学到不少~</p>
<p>然后依旧纠结于Logo究竟算内容层面还是样式层面，姑且写成&lt;div class=&#8221;logo&#8221;&gt;&lt;span&gt;编程啦&lt;/span&gt;&lt;/div&gt;( .logo span:{ display: none; } )</p>
<p>刚刚从北航未来花园BT站下载了计算机图书大全和北航课程资料，然后新东方的日语教学视频一直没有种子，等啊等啊~~</p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>贴图啊，永远的痛。XNA导入成功~</title>
		<link>http://luinlee.com/216/xna23dsmax/</link>
		<comments>http://luinlee.com/216/xna23dsmax/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 16:20:53 +0000</pubDate>
		<dc:creator>Luin</dc:creator>
				<category><![CDATA[XNA]]></category>
		<category><![CDATA[设计&美术]]></category>

		<guid isPermaLink="false">http://luinlee.com/?p=216</guid>
		<description><![CDATA[弄了很久终于把3ds max上的model导入到了XNA中，使用了FBX中介，不过效果一般，只是最终加上了贴图。 图中那个很突兀的白色球体是下面的东西： 但是部分的贴图因为路径问题仍然有些纠结。 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 [...]]]></description>
			<content:encoded><![CDATA[<p>弄了很久终于把3ds max上的model导入到了XNA中，使用了FBX中介，不过效果一般，只是最终加上了贴图。</p>
<div id="attachment_217" class="wp-caption alignnone" style="width: 310px"><a class="highslide img_3" href="http://luinlee.com/wp-content/uploads/2009/12/3DXCX.png" onclick="return hs.expand(this)"><img class="size-medium wp-image-217" title="model们很散漫，请不要介意.." src="http://luinlee.com/wp-content/uploads/2009/12/3DXCX-300x234.png" alt="model们很散漫，请不要介意.." width="300" height="234" /></a><p class="wp-caption-text">model们很散漫，请不要介意..</p></div>
<p>图中那个很突兀的白色球体是下面的东西：</p>
<div id="attachment_218" class="wp-caption alignnone" style="width: 310px"><a class="highslide img_4" href="http://luinlee.com/wp-content/uploads/2009/12/3DXCX1.png" onclick="return hs.expand(this)"><img class="size-medium wp-image-218" title="可爱的头骨" src="http://luinlee.com/wp-content/uploads/2009/12/3DXCX1-300x176.png" alt="可爱的头骨" width="300" height="176" /></a><p class="wp-caption-text">可爱的头骨</p></div>
<p>但是部分的贴图因为路径问题仍然有些纠结。</p>

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</pre></td><td class="code"><pre class="csharp" style="font-family:monospace;">        <span style="color: #0600FF;">protected</span> <span style="color: #0600FF;">override</span> <span style="color: #0600FF;">void</span> LoadContent<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>
        <span style="color: #000000;">&#123;</span>
            <span style="color: #008080; font-style: italic;">// Create a new SpriteBatch, which can be used to draw textures.</span>
            spriteBatch <span style="color: #008000;">=</span> <span style="color: #008000;">new</span> SpriteBatch<span style="color: #000000;">&#40;</span>GraphicsDevice<span style="color: #000000;">&#41;</span><span style="color: #008000;">;</span>
&nbsp;
            audioEngine <span style="color: #008000;">=</span> <span style="color: #008000;">new</span> AudioEngine<span style="color: #000000;">&#40;</span><span style="color: #666666;">&quot;Content<span style="color: #008080; font-weight: bold;">\\</span>Audio<span style="color: #008080; font-weight: bold;">\\</span>TutorialAudio.xgs&quot;</span><span style="color: #000000;">&#41;</span><span style="color: #008000;">;</span>
            waveBank <span style="color: #008000;">=</span> <span style="color: #008000;">new</span> WaveBank<span style="color: #000000;">&#40;</span>audioEngine, <span style="color: #666666;">&quot;Content<span style="color: #008080; font-weight: bold;">\\</span>Audio<span style="color: #008080; font-weight: bold;">\\</span>Wave Bank.xwb&quot;</span><span style="color: #000000;">&#41;</span><span style="color: #008000;">;</span>
            soundBank <span style="color: #008000;">=</span> <span style="color: #008000;">new</span> SoundBank<span style="color: #000000;">&#40;</span>audioEngine, <span style="color: #666666;">&quot;Content<span style="color: #008080; font-weight: bold;">\\</span>Audio<span style="color: #008080; font-weight: bold;">\\</span>Sound Bank.xsb&quot;</span><span style="color: #000000;">&#41;</span><span style="color: #008000;">;</span>
&nbsp;
            <span style="color: #008080; font-style: italic;">//建立Camera</span>
            mainCamera <span style="color: #008000;">=</span> <span style="color: #008000;">new</span> Camera<span style="color: #000000;">&#40;</span><span style="color: #0600FF;">this</span>, cameraPosition, cameraLookAt, Vector3.<span style="color: #0000FF;">Up</span><span style="color: #000000;">&#41;</span><span style="color: #008000;">;</span>
&nbsp;
            terrain.<span style="color: #0000FF;">model</span> <span style="color: #008000;">=</span> Content.<span style="color: #0000FF;">Load</span><span style="color: #000000;">&#40;</span>
                <span style="color: #666666;">&quot;Models<span style="color: #008080; font-weight: bold;">\\</span>terrain&quot;</span><span style="color: #000000;">&#41;</span><span style="color: #008000;">;</span>
            <span style="color: #008080; font-style: italic;">//载入坦克模型</span>
            tank.<span style="color: #0000FF;">model</span> <span style="color: #008000;">=</span> Content.<span style="color: #0000FF;">Load</span><span style="color: #000000;">&#40;</span>
                <span style="color: #666666;">&quot;Models<span style="color: #008080; font-weight: bold;">\\</span>kl&quot;</span><span style="color: #000000;">&#41;</span><span style="color: #008000;">;</span>
            tank.<span style="color: #0000FF;">scale</span> <span style="color: #008000;">=</span> 0.08f<span style="color: #008000;">;</span>
            tank.<span style="color: #0000FF;">position</span>.<span style="color: #0000FF;">Y</span> <span style="color: #008000;">+=</span> <span style="color: #FF0000;">50</span><span style="color: #008000;">;</span>
            tank.<span style="color: #0000FF;">position</span>.<span style="color: #0000FF;">Z</span> <span style="color: #008000;">-=</span> <span style="color: #FF0000;">500</span><span style="color: #008000;">;</span>
&nbsp;
            missileLauncherBase.<span style="color: #0000FF;">model</span> <span style="color: #008000;">=</span> Content.<span style="color: #0000FF;">Load</span><span style="color: #000000;">&#40;</span>
                <span style="color: #666666;">&quot;Models<span style="color: #008080; font-weight: bold;">\\</span>launcher_base&quot;</span><span style="color: #000000;">&#41;</span><span style="color: #008000;">;</span>
            missileLauncherBase.<span style="color: #0000FF;">scale</span> <span style="color: #008000;">=</span> 0.2f<span style="color: #008000;">;</span>
&nbsp;
            missileLauncherHead.<span style="color: #0000FF;">model</span> <span style="color: #008000;">=</span> Content.<span style="color: #0000FF;">Load</span><span style="color: #000000;">&#40;</span>
                <span style="color: #666666;">&quot;Models<span style="color: #008080; font-weight: bold;">\\</span>launcher_head&quot;</span><span style="color: #000000;">&#41;</span><span style="color: #008000;">;</span>
            missileLauncherHead.<span style="color: #0000FF;">scale</span> <span style="color: #008000;">=</span> 0.2f<span style="color: #008000;">;</span>
            missileLauncherHead.<span style="color: #0000FF;">position</span> <span style="color: #008000;">=</span> missileLauncherBase.<span style="color: #0000FF;">position</span> <span style="color: #008000;">+</span>
                <span style="color: #008000;">new</span> Vector3<span style="color: #000000;">&#40;</span>0.0f, 20.0f, 0.0f<span style="color: #000000;">&#41;</span><span style="color: #008000;">;</span>
&nbsp;
            missiles <span style="color: #008000;">=</span> <span style="color: #008000;">new</span> GameObject<span style="color: #000000;">&#91;</span>numMissiles<span style="color: #000000;">&#93;</span><span style="color: #008000;">;</span>
            <span style="color: #0600FF;">for</span> <span style="color: #000000;">&#40;</span><span style="color: #FF0000;">int</span> i <span style="color: #008000;">=</span> <span style="color: #FF0000;">0</span><span style="color: #008000;">;</span> i <span style="color: #008000;">&amp;</span>lt<span style="color: #008000;">;</span> numMissiles<span style="color: #008000;">;</span> i<span style="color: #008000;">++</span><span style="color: #000000;">&#41;</span>
            <span style="color: #000000;">&#123;</span>
                missiles<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span> <span style="color: #008000;">=</span> <span style="color: #008000;">new</span> GameObject<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><span style="color: #008000;">;</span>
                missiles<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>.<span style="color: #0000FF;">model</span> <span style="color: #008000;">=</span>
                    Content.<span style="color: #0000FF;">Load</span><span style="color: #000000;">&#40;</span><span style="color: #666666;">&quot;Models<span style="color: #008080; font-weight: bold;">\\</span>missile&quot;</span><span style="color: #000000;">&#41;</span><span style="color: #008000;">;</span>
                missiles<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>.<span style="color: #0000FF;">scale</span> <span style="color: #008000;">=</span> 3.0f<span style="color: #008000;">;</span>
            <span style="color: #000000;">&#125;</span>
&nbsp;
            enemyShips <span style="color: #008000;">=</span> <span style="color: #008000;">new</span> GameObject<span style="color: #000000;">&#91;</span>numEnemyShips<span style="color: #000000;">&#93;</span><span style="color: #008000;">;</span>
            <span style="color: #0600FF;">for</span> <span style="color: #000000;">&#40;</span><span style="color: #FF0000;">int</span> i <span style="color: #008000;">=</span> <span style="color: #FF0000;">0</span><span style="color: #008000;">;</span> i <span style="color: #008000;">&amp;</span>lt<span style="color: #008000;">;</span> numEnemyShips<span style="color: #008000;">;</span> i<span style="color: #008000;">++</span><span style="color: #000000;">&#41;</span>
            <span style="color: #000000;">&#123;</span>
                enemyShips<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span> <span style="color: #008000;">=</span> <span style="color: #008000;">new</span> GameObject<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span><span style="color: #008000;">;</span>
                enemyShips<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>.<span style="color: #0000FF;">model</span> <span style="color: #008000;">=</span> Content.<span style="color: #0000FF;">Load</span><span style="color: #000000;">&#40;</span>
                    <span style="color: #666666;">&quot;Models<span style="color: #008080; font-weight: bold;">\\</span>enemy&quot;</span><span style="color: #000000;">&#41;</span><span style="color: #008000;">;</span>
                enemyShips<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>.<span style="color: #0000FF;">scale</span> <span style="color: #008000;">=</span> 0.1f<span style="color: #008000;">;</span>
                enemyShips<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>.<span style="color: #0000FF;">rotation</span> <span style="color: #008000;">=</span> <span style="color: #008000;">new</span> Vector3<span style="color: #000000;">&#40;</span>
                    0.0f, MathHelper.<span style="color: #0000FF;">Pi</span>, 0.0f<span style="color: #000000;">&#41;</span><span style="color: #008000;">;</span>
            <span style="color: #000000;">&#125;</span>
&nbsp;
            <span style="color: #008080; font-style: italic;">// TODO: use this.Content to load your game content here</span>
        <span style="color: #000000;">&#125;</span></pre></td></tr></table></div>

<p>不过很欣喜的写出了一个camera类~</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Luin的亲笔。。。</title>
		<link>http://luinlee.com/150/luinspicatdesk/</link>
		<comments>http://luinlee.com/150/luinspicatdesk/#comments</comments>
		<pubDate>Sun, 20 Jan 2008 14:29:17 +0000</pubDate>
		<dc:creator>Luin</dc:creator>
				<category><![CDATA[设计&美术]]></category>

		<guid isPermaLink="false">http://luinlee.com/?p=150</guid>
		<description><![CDATA[这是画在书桌上的： 这是画在物理书上的：]]></description>
			<content:encoded><![CDATA[<p>这是画在书桌上的：<br />
<div id="attachment_151" class="wp-caption alignnone" style="width: 310px"><a class="highslide img_5" href="http://luinlee.com/wp-content/uploads/2009/11/0f4a5366e8d4fc2aaa184cec1.jpg" onclick="return hs.expand(this)"><img src="http://luinlee.com/wp-content/uploads/2009/11/0f4a5366e8d4fc2aaa184cec1-300x240.jpg" alt="画在绿色书桌上的竹子" title="画在绿色书桌上的竹子" width="300" height="240" class="size-medium wp-image-151" /></a><p class="wp-caption-text">画在绿色书桌上的竹子</p></div></p>
<p>这是画在物理书上的：<br />
<div id="attachment_152" class="wp-caption alignnone" style="width: 310px"><a class="highslide img_6" href="http://luinlee.com/wp-content/uploads/2009/11/6084c995978c5845d0135ef11.jpg" onclick="return hs.expand(this)"><img src="http://luinlee.com/wp-content/uploads/2009/11/6084c995978c5845d0135ef11-300x240.jpg" alt="树下" title="树下" width="300" height="240" class="size-medium wp-image-152" /></a><p class="wp-caption-text">树下</p></div></p>
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